
Frag Grenade
Cookable fragmentation grenade.


Multiplayer · Loadout
Every Lethal, Tactical and Field Upgrade in Modern Warfare 4: what it does, the level it unlocks at, and how fast each Field Upgrade recharges.
Grenades, mines and explosives that finish fights or lock down a lane.

Cookable fragmentation grenade.

Timed sticky grenade.

Thermal lance that burrows through surfaces before releasing an explosive round.

Proximity-triggered explosive that launches and detonates in the air. It can also stick to vehicles that pass over it before exploding.

3D-printed, single-use pistol you can deploy quickly to take out close-range targets.

Thrown explosive trap that deploys a detonation wire on landing. Several Trip Wires can link together into a network of explosives.

Sticky incendiary that deals heavy damage to vehicles and armoured targets.

Improvised incendiary that explodes on impact, leaving pools of fire.

Proximity-activated explosive mine.

Large explosive that sticks to surfaces and can be detonated remotely.

Retrievable throwing knife that’s lethal on impact.
Non-lethal tools that blind, slow, reveal or heal, to set up the next fight.

Blinds and deafens targets.

Smoke screen that blocks vision and automated targeting. Gunfire and explosions tear through it.

Gives your team a brief look at enemies in the immediate area.

Disorients enemies, slowing their reactions and blurring their vision.

Battery-powered tablet that shows nearby enemy locations.

Sticks to surfaces, electrocutes enemies, destroys equipment and sends vehicles haywire.

Counter-intel grenade that simulates gunfire, movement and radar signatures to confuse the enemy.

Military stimulant that starts health regeneration at once and refreshes Tactical Sprint. Reduces flash and stun effects.

Proximity-triggered mine that suppresses and marks every enemy in range.
Rechargeable gear for intel, cover and team support. Each has a recharge speed.

Sends out a regular radar ping that detects nearby enemies.

Emits a local pulse that briefly jams and disables nearby enemy electronics and sensors.

A box of ammo and equipment for you and your teammates.

Portable missile turret that destroys aerial threats.

Destructible shield you can plant to give your team cover.

Destroys up to three incoming projectiles. Larger targets take more than one shot.

Drone that seeks out nearby enemies and snapshots them.

Proximity-activated dummy that inflates to confuse and distract enemies. You can also set it off manually.

Hand-held rocket that leaves a long trail of heavy smoke.

Remote-controlled drone that marks enemies manually or automatically.

Proximity-activated trap that tangles enemies in barbed wire.

Marks a spot as your next spawn point.
| Equipment | Type | Unlock level | Recharge |
|---|---|---|---|
| Frag Grenade | Lethal | 4 | — |
| Sticky Grenade | Lethal | 4 | — |
| Flash Grenade | Tactical | 4 | — |
| Smoke Grenade | Tactical | 4 | — |
| Portable Radar | Field Upgrade | 4 | Medium |
| DDOS | Field Upgrade | 4 | Fast |
| Munitions Box | Field Upgrade | 6 | Medium |
| Drill Charge | Lethal | 7 | — |
| SAM Airburst Turret | Field Upgrade | 8 | Slow |
| Snapshot Grenade | Tactical | 10 | — |
| Riot Shield | Field Upgrade | 11 | Medium |
| Proximity Mine | Lethal | 13 | — |
| Trophy System | Field Upgrade | 14 | Fast |
| Concussion Grenade | Tactical | 15 | — |
| Zip Gun | Lethal | 17 | — |
| Seeker Drone | Field Upgrade | 19 | Slow |
| Trip Wire | Lethal | 22 | — |
| Heartbeat Sensor | Tactical | 23 | — |
| Inflatable Decoy | Field Upgrade | 25 | Medium |
| Thermite | Lethal | 26 | — |
| Molotov Cocktail | Lethal | 28 | — |
| Shock Stick | Tactical | 29 | — |
| Smoke Wall | Field Upgrade | 29 | Medium |
| Recon Drone | Field Upgrade | 33 | Slow |
| Claymore | Lethal | 37 | — |
| Razor Wire Trap | Field Upgrade | 41 | Medium |
| Decoy Grenade | Tactical | 42 | — |
| C4 | Lethal | 43 | — |
| Tactical Insertion | Field Upgrade | 45 | Medium |
| Stim | Tactical | 47 | — |
| Throwing Knife | Lethal | 49 | — |
| Screamer Mine | Tactical | 53 | — |
Modern Warfare 4 has 11 Lethals, 9 Tacticals and 12 Field Upgrades in Multiplayer.
Frag Grenade, Sticky Grenade, Flash Grenade, Smoke Grenade, Portable Radar, DDOS are all available from level 4. The last to unlock is the Screamer Mine at level 53.
In Modern Warfare 4 the Riot Shield is a Field Upgrade: a destructible shield you plant to give your team cover. It unlocks at level 11.
DDOS and Trophy System have a fast recharge. The SAM Airburst Turret, Seeker Drone and Recon Drone are the slowest.
No. Activision’s DMZ deep dive says Field Upgrades don’t recharge in DMZ the way they do in Multiplayer.
Unlock levels, recharge speeds and descriptions are the in-game values at launch and may change in updates. Round out your class with a killstreak and the right weapon.